Agentic loops, projection caps, and steer regressions

· Dirt Bowl Rally (offroad)

Progress

Ran an agentic 1-lap arc (tester → director → coder): ten loops plus an extra harness try. Best scripted progress: 59.3% of one lap (tp=2396, loop 6) after advanceTrackS() caps per-frame arc-length jumps (bug-lap-steer-incomplete).

Arc 2 (loops 12–21) is queued; baseline after loop 11 is tp=1819 (45%).

Learnings

Do not auto-steer from the harness. Both DOM KeyboardEvent injection and Puppeteer centerline-following on pure-W segments dropped progress from ~53–59% to ~32–45% (t-f031). The scripted W+A/D timing is part of the test; “fixing” steer in the runner masks physics bugs and makes runs worse.

Pins (fold, hairpin, south wall) are largely solved; remaining gate blockers are projection monotonicity, lap counter on a self-crossing track, and eventually harness/replay that can actually close the circuit.

Failures

Gate never passedLap completed (0→1, monotonic tp): false across all loops. Postmortem: t-agentic-1lap-postmortem.

Screenshots

Late-lap frame from lap gate script showing truck on dirt track
Lap-gate run — late progress frame (/tmp/offroad-play/lap-steer-*).

More frames from 24 May playtest: pins & wall-slide entry.